Monstead
Monstead is an idle/incremental genre mashup about building a "monster" safehaven and sending them out to take the world back, one human stronghold at a time. Your monster horde fights on its own. You can lob a bomb to swing a fight, or ignore the battle entirely and spend your attention where it belongs: the village.
* Start with a pickaxe. Mine the boulder, hire orc peons to haul for you, then march on the nearest human farm.
* Build a hand-placed village. A rising Village Rating opens up land and draws named monsters in to stay.
* Send your parties on Quests through procedurally generated strongholds, floor by floor, each floor ending in a boss.
* Hit the wall. Every stronghold ends with a Guardian that levels alone can't best. Your best attempt is remembered.
* Prestige. Gather (prestige) at the Totem, keep your village layout, and come back stronger.
Controls
* Mouse or touch does everything. Click or tap to select, place and confirm.
* The village map is home. The drawer button at the bottom opens everything else: Quests, the Totem, your Horde and the rest.
* Building: pick a building, tap a tile to place it, and tap a placed building to upgrade or move it.
* Raids run by themselves. Tap enemies to chip in, or use Boog's Bomb and the Healing Potion when they're ready.
* Progress saves automatically, and your village keeps earning while you're away.
* Pick up where you left off. Copy your save as a transfer code and paste it in on any other device.
* Wide screens show the village and the live raid side by side. On a phone, the Watch button swaps to the raid.
| Updated | 2 days ago |
| Published | 14 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | sgeep |
| Made with | Godot |






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