Monstead is an idle/incremental genre mashup about building a "monster" safehaven and sending them out to take the world back, one human stronghold at a time. Your monster horde fights on its own. You can lob a bomb to swing a fight, or ignore the battle entirely and spend your attention where it belongs: the village.

* Start with a pickaxe. Mine the boulder, hire orc peons to haul for you, then march on the nearest human farm.

* Build a hand-placed village. A rising Village Rating opens up land and draws named monsters in to stay.

* Send your parties on Quests through procedurally generated strongholds, floor by floor, each floor ending in a boss.

* Hit the wall. Every stronghold ends with a Guardian that levels alone can't best. Your best attempt is remembered.

* Prestige. Gather (prestige) at the Totem, keep your village layout, and come back stronger.

Controls

* Mouse or touch does everything. Click or tap to select, place and confirm.

* The village map is home. The drawer button at the bottom opens everything else: Quests, the Totem, your Horde and the rest.

* Building: pick a building, tap a tile to place it, and tap a placed building to upgrade or move it.

* Raids run by themselves. Tap enemies to chip in, or use Boog's Bomb and the Healing Potion when they're ready.

* Progress saves automatically, and your village keeps earning while you're away.

* Pick up where you left off. Copy your save as a transfer code and paste it in on any other device.

* Wide screens show the village and the live raid side by side. On a phone, the Watch button swaps to the raid.

Updated 2 days ago
Published 14 days ago
StatusIn development
PlatformsHTML5
Authorsgeep
Made withGodot

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Monstead_Field_Guide.html 173 kB

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